My take on shaders: Chromatic Aberration (Introduction to image effects part IV)

 One of the most popular effects to be used in video games the last years is the effect of chromatic aberration. Chromatic aberration is the effect that can be seen in low-quality camera footage, where on the edges of an object it seems as if the colors have a small offset. Recently it has been…Read more My take on shaders: Chromatic Aberration (Introduction to image effects part IV)

My take on shaders: Simple masks (Introduction to image effects part III)

The concept of this tutorial is really simple. We may not want the image effect to be applied on the whole screen. We may want it in an area of a specific shape. Those are just some simple applications of mask textures in image effects. A mask texture is usually a black and white image used,…Read more My take on shaders: Simple masks (Introduction to image effects part III)

My take on shaders: Night time shader (Introduction to image effects part II)

You might (but probably not) have seen my newest game named "Sling Toss" for which you can find information on my projects page. Besides shamelessly promoting my game, I am mentioning it for a simple image effect it features. It's really nothing special in a technical aspect. But it is something different from the default…Read more My take on shaders: Night time shader (Introduction to image effects part II)