THIS SITE HAS MOVED TO http://halisavakis.com

If you somehow ended up here, I'd like to let you know that this site is no longer updated. All the posts and tutorials have been moved to halisavakis.com which is also filled with a bunch of new and cool posts! See you there!!!

Advertisements

My take on shaders: Waving Displacement

 Still on the subject of displacement, this post is about some different stuff one can do with a displacement image effect. Specifically, the shader I will be demonstrating recreates a wavy displacement effect that changes over time, as you can see in the GIF below:  It's a very simple effect that may or may not…Read more My take on shaders: Waving Displacement

My take on shaders: Chromatic Aberration (Introduction to image effects part IV)

 One of the most popular effects to be used in video games the last years is the effect of chromatic aberration. Chromatic aberration is the effect that can be seen in low-quality camera footage, where on the edges of an object it seems as if the colors have a small offset. Recently it has been…Read more My take on shaders: Chromatic Aberration (Introduction to image effects part IV)

My take on shaders: Simple masks (Introduction to image effects part III)

The concept of this tutorial is really simple. We may not want the image effect to be applied on the whole screen. We may want it in an area of a specific shape. Those are just some simple applications of mask textures in image effects. A mask texture is usually a black and white image used,…Read more My take on shaders: Simple masks (Introduction to image effects part III)